High poly model of the mechanical arm that holds the yet-to-be activated machines inside cauldrons in Horizon Forbidden West. In addition to the sculpt, artists at Kudos Productions were responsible for designing majority of components, as well as game mesh, texturing, and Lods. These components are reassembled and used throughout the cauldron area.
A big thank you to the environment asset team at Guerrilla for their invaluable art direction and giving us the opportunities to work on this amazing game.
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Art Direction (Guerrilla):
Alex Zapata
https://www.artstation.com/lexisflex73
Bjorn Kjerrgren
Jing Zhang
https://www.artstation.com/jing978
Guillaume Sinou
https://www.artstation.com/novaah
©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.