High poly model render of the jay appeared in Horizon Forbidden West, sculpted in Zbrush and referenced from real life Steller’s Jay. In addition to the sculpt, artists at Kudos Productions were responsible for its game mesh, texture, and Lods.
A big thank you to the environment asset team at Guerrilla for giving us the opportunities to work on this break-taking game and a shout-out to Bjorn Kjerrgren who helped us breath life into these animals by giving us wonderful and detailed art direction.
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Art Direction (Guerrilla):
Alex Zapata
https://www.artstation.com/lexisflex73
Bjorn Kjerrgren
Jing Zhang
https://www.artstation.com/jing978
Guillaume Sinou
https://www.artstation.com/novaah
©2022 Sony Interactive Entertainment Europe. Developed by Guerrilla. Horizon Forbidden West is a registered trademark or trademark of Sony Interactive Entertainment LLC.